Fall From Grace

Fall from Grace is a VR action thriller in which you play as an AI agent caught between his purpose of sabotaging theFall from Grace is a first person VR experience in which you play as an AI computer virus caught between its purpose of sabotaging the creation of a life saving vaccine in a pandemic infested, overpopulated world and the suffering that it may cause millions of innocent people.

On this USC IMGD MFA thesis project, I am serving as game and lead level designer. In this role, I have contributed to the game from the start of the ideation process, helping the director shape the narrative he’s trying to tell, settle on the list of mechanics that would best serve that narrative, as well as paper prototype level layouts and greyboxing inside Unity.

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